Tuesday, 3 May 2011

Flocking continued....

With the research I have done into the onboard tools I have at my disposal within the Maya program, I have found that it has influenced the way I have been tackling other problems in other scenes.I have been forced to take some compromises in the form of sacrificing the plant growth in scene 2; which to tell the truth I was not too impressed with anyway; and after being let down for a second time on the animation of the trumpets in the same scene a fresh approach was called for. I opted to keep the trumpets, albeit only 4 of them and embelish on the musical notes with a particle system. I have used per particle events just to get some practical use out of the research I have conducted; and as you can see in the still I have overcooked the amount of particles and collision event particles in the scene. I should have time to refine this and use the 'less is more' theory.

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