Wednesday 10 March 2010

The Beetle. They have wings you know.



This is another test of the reflections from the moire on the paintwork of the beetle. The model needs a bit more work on it; but it is taking shape.


This is another shot with the wings extended. I hope that Alex (the guy i am working with) does not mind; but i have removed the spoiler. I can always put it on again. Modelling is not my strong point; but i have enjoyed this process so far, and, it does look like a Beetle. Cool. This is rendered with mentalray; as the paint shader i am using does not like Maya's own shader.
I have done some other experimental loops looking into reflection, refraction and Moire patterning; these are to follow.

The Visual effects Project.

There has been an awful lot of stuff going on; a lot of it in the studio, and a lot in the chambers of Pete our friendly German, insomniac, and a wiz with the visual effects.
Here is a linkto his blog; where any of the more technical problems have been documented.
This guy rides with a wingman named Oddne; and on his blog you can see how the Gun was modelled and the box built.

These guys have been great to work with and have been putting me to shame by staying in the studio till 9 all this week. ( I have been staying till 7 and not getting home til 9, sorry lads i need to see my family some time!). The role of producer is not one to be taken lightly; i have found you have to have an understanding of the technical process (so you can estimate if you are on time or not) excellent communication skills, silk gloves, and the shadow of a guillotine cast upon your back. As i write this the deadline is 48 hrs away and it is going to be a fairly close call. Till then; chow.


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